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Observation Game

Categories: Xiv Happy And Sane Sunday In Camp

The leader counts 3 to the credit of the girl who first sees a squirrel,

2 for the girl who sees the second one, and 1 for every succeeding

squirrel discovered by any member of the party. A bird counts 6, if

identified 12. A wood-mouse counts 4, when identified 8. A deer 20,

beaver 12, muskrat 8, chipmunk 10, porcupine 14, eagle 30, mink 16,

rabbit 1. The player holding the highest record when reaching the supper

s is victor. Keep your records tacked up in your shelter to

compare with those you will make on the following Sunday.

In this game every time a player stumbles on the trail 5 is taken from

her credit; if she falls, she loses 10.

It is a rule of the game that the winner be congratulated by each camper

in turn, that she be crowned with a wreath of leaves, grasses, or vines

and sit at the head of the table. Keep this game for your Sunday

afternoons and play others during the week.

In the evening, as the campers sit quietly around the camp-fire, if the

camp director will talk to the girls gently and seriously for a little

while on some phase of their real life, the talk will be welcome and

appreciated; then just before retiring all should stand while singing

the good-night song.

It is hardly possible to present Sunday plans for each variety of camp

and campers. The suggestions given are for helping girl campers to look

upon Sunday in its true light, and to aid them in working out plans in

accordance with the purpose of the day, that they may enjoy happy, sane

Sundays in camp.